The Ultimate Guide to Phantom Abyss Speedrun
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You are not alone in your task, however. The temple is filled with the spirits of other adventurers, rendered as ghosts. You’re not playing with other people in real time. Rather, you’re seeing a recording of their run.
There is also asynchronous multiplayer, which takes the form of these phantoms you will see while running around temples. These are players who have completed the temple before, and you are seeing their ghosts getting as far as they did before dying.
Baldur's Gate 3's champion speedrunner just smashed two world records in as many days through the power of friendly fire, invisible bears, and throwing a guy off a bridge
is the asynchronous multiplayer, which means that you don’t have to wait for players to join; it’s instant. This feature also means that you can play alongside others without strangers impacting too much of your run.
Despite levels being procedurally generated, each map has similar layouts and obstacles, with most of the changes being small, like adding poison gas or dangerous enemies. This repetition means that exploring the ancient tombs gets old pretty quickly.Â
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What really adds to this is how Phantom Abyss does its levels: Once someone wins a particular delve they get the treasure at the bottom and that's it—nobody else can ever play or win it again.
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I also noticed that the camera moves quite slowly, so I would recommend changing the sensitivity, but other than that, it was a great experience! There aren't any advanced graphical settings, so we can only change a single preset, but it will work well for us regardless.
Speedhackers already? I may be out of the loop, but I occasionally see phantoms that run at 2x or 3x the speed of a regular person, and depending on what type of whip I'm running, that takes steam out of my sails.
As we open chests, we will get money and keys, both of which can be used to upgrade. The money we get can give us different upgrades that will last until we die, while the keys can be used to buy upgrades that will last throughout Phantom Abyss Game every temple you enter.
However, trying to figure out how items unlock or any wider narrative implications is a more frustrating endeavour.
I’m confident that additional polish and content are coming down the pipeline, but I need more from the current state of the game.